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Re: Bugs and glitches!
« Reply #15 on: November 29, 2018, 04:29:18 PM »
 

Akreal

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I genuinely thought that's a feature.
 

Re: Bugs and glitches!
« Reply #16 on: November 29, 2018, 09:16:26 PM »
 

Ianitori

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You think everything is a feature
 

Re: Bugs and glitches!
« Reply #17 on: December 22, 2018, 11:56:16 PM »
 

DEDEER

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if a player/spectator looks through a flag icon they can see through walls. it can become a problem in events where the admin allows flag capturing.

note: i would have added some pictures but i have no idea of how to do it.
 

Re: Bugs and glitches!
« Reply #18 on: December 23, 2018, 12:15:46 AM »
 

Akreal

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The same bug happens with Magna staff as well. You can see through the walls through the staff.
 

Re: Bugs and glitches!
« Reply #19 on: December 23, 2018, 11:37:57 AM »
 

Marko

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I fixed both of those for the next patch some time ago  ;)
 

Re: Bugs and glitches!
« Reply #20 on: April 09, 2019, 11:41:50 AM »
 

Marko

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Summary of some important bugs fixed for 1.0, some were mentioned in this thread:

- You will no longer stay zoomed in on death
- Medpacks can no longer be abused to increase their amount
- Fixed Bounty Hunter white shoulderpads
- Fixed orange lightsaber damage
- Adjusted rigging for Jedi/Sith robes
- Adjusted rigging for Bounty Hunter armour
- Horses removed from admin panel
- Fixed stormtrooper desert camo bug
- Fixed Wookiee transparency issues
- Fixed magna staff seeing through the map
- Fixed flags seeing through the map
- Fixed melee mode only admin option
- Fixed dual pistol sound
- Fixed lightsabers losing visibility
- Fixed sheathed positions of TOR/Sith Empire guns

Hundreds of bugs were fixed during the development of 1.0 anyways, but most are related to various optimisation or visual inconsistency. Keep em coming if you find any.
 

Re: Bugs and glitches!
« Reply #21 on: April 20, 2019, 09:28:37 PM »
 

Akreal

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Bug/Glitch Name: Scariff - Islands Hill
Description of Bug/Glitch: You can go to a hill with jet that you weren't supposed to go.
Evidence (Screenshots or video): Mark knows
 

Re: Bugs and glitches!
« Reply #22 on: April 28, 2019, 09:32:34 PM »
 

Maxane

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Bug/Glitch: Bounty Hunter head still retains head armor, instead having it on the body armor.

Description: A while back, you announced that the head armor rating is getting bound to the body.
Even tough most of the classes got this treatment, it seems that the Bounty Hunter at the Sep side didn't got this treatment.

Evidence: https://imgur.com/a/UnODPP9 [nofollow]
Zeg Makker!

Kokosnoten zijn GEEN SPECERIJEN!
 

Re: Bugs and glitches!
« Reply #23 on: May 06, 2019, 02:21:18 PM »
 

Ianitori

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Sith Sorcerer (Sepratists) Doesn't have Force counter
Old republic Don't have Force teleport whereas the other light side factions do
Republic Doesn't have detpacks
 

Re: Bugs and glitches!
« Reply #24 on: May 08, 2019, 10:47:50 PM »
 

Theodore

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Heavy classes should have heavy blaster.

mark told me to post this.
172nd = best reg
 

Re: Bugs and glitches!
« Reply #25 on: May 09, 2019, 11:02:43 AM »
 

Mark

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Bug/Glitch Name: Scariff - Islands Hill
Description of Bug/Glitch: You can go to a hill with jet that you weren't supposed to go.
Evidence (Screenshots or video): Mark knows
Fixed invisible walls on the map, but think it got lost in last update. Will check this.

Bug/Glitch: Bounty Hunter head still retains head armor, instead having it on the body armor.

Description: A while back, you announced that the head armor rating is getting bound to the body.
Even tough most of the classes got this treatment, it seems that the Bounty Hunter at the Sep side didn't got this treatment.

Evidence: https://imgur.com/a/UnODPP9
Moved armour rating. Will be fixed in next update.

Sith Sorcerer (Sepratists) Doesn't have Force counter
Old republic Don't have Force teleport whereas the other light side factions do
Republic Doesn't have detpacks
All fixed, will be included next patch.

Heavy classes should have heavy blaster.

mark told me to post this.
Done! Wondering why it wasn't there from the start haha, will be there next update.