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Topics - Gree

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General Discussion & Suggestions / Conquest maps for Training purposes
« on: August 27, 2017, 09:33:41 pm »
Ye Mappers and Regiment leaders of Bearforce 2! Hear ye, Hear ye!
In the 501st trainings recently we have been using various conquest maps for training combat purposes. Due to this I have been thinking of converting several of the old battle and siege maps into conquest maps to make training on them smoother.

This would be accomplished by simply adding flags around the maps so that we can practise some of the more commonly fought battles without having to worry about resetting the map constantly.

Currently I have only done Honoghr Military base which while not the best map for either battle or siege has some very interesting locations on it that I would like to use during trainings without having to faff around with the constant resets of battle mode or the irregular spawn points of tdm.
Here is what I have come up with:

Remember that this map is intended for training purposes only and would not work properly as an actual conquest map.

General Discussion & Suggestions / Vibro-Sword and Flinching
« on: August 17, 2015, 11:43:27 am »
In the new updates, the flinch upon being hit or shot has been removed. I wish to raise several issues with this and some balancing issues that now will arise.
First, the Vibro Sword in the clone and droid load outs is now rather under powered, now lacking the ability to even interrupt attacks with it's speed, leaving it vulnerable to weapons that can block such as the Vibro Blade (ARC trooper) or the Lightsaber (Sith/Jedi) etc. This could be fixed by adding a block to the Vibro Sword, but leaving the Vibro Knife the same (ATM they are effectively the same thing with different models)
As well as this, any melee attack cannot be halted by shooting the attacker, which means that Jedi will be able to dunk on clones unhindered unlike before, where you could shoot a Jedi and halt them in their tracks whilst they swing at you.

Any thoughts on how to fix this issue?

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