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General Discussion & Suggestions / Bear Force Autumn Cup UPDATES
« on: October 02, 2018, 12:13:43 AM »
BEAR FORCE II AUTUMN CUP TOURNAMENT BRACKET





This post will be routinely updated when matches are organised and/or completed. WATCH THIS SPACE

Upcoming Matches:

Match 1
Quick Death vs RA72nd
Time and Date: Saturday 13th October 6:00 BST
Result:
Quick Death forfeit due to lack of sufficient number of attending players.

Match 2
SnailShell vs Salty Dudes
Time and Date: Friday 5th October 9:10 BST
Result:
Map 1, Cristophsis Bridge: 4 - 2
Map 2, Death Star: 2 - 4
Map 3, Alderaan High Mountains 4 - 1
Final score: 10 - 7 to SnailShell

Match 3
Blackwing Squad vs The Cacahuθte Brotherhood
Time and Date: Saturday 6th October 9:30 BST
Result:
Map 1, Rhen Var Research Station: 4 - 2
Map 2, Alderaan High Mountains: 4 - 2
Map 3, Muunilinst Downtown: 2 - 0
Final Score: 10 - 4 to Blackwing Squad

 Outcasts ™ Will play the winner of Match 1

Reminders:
  • All above matches will be played as Rebels vs Empire.
  • Spectator Cam will be restricted.
  • If you would like to be a spectator of any of the live matches above, please contact both relevant team captains so they can express their permission for you to do so.
  • Team leaders must contact me as soon as possible after scheduling your next match so that the relevant preparations can be made.

This post will be routinely updated when matches are organised and/or completed. WATCH THIS SPACE

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General Discussion & Suggestions / BEAR FORCE AUTUMN CUP
« on: September 09, 2018, 10:42:56 PM »
Bear Force Autumn Cup
brought to you by Silas42

Basic Info

  • 5v5 matches
  • Double elimination bracket
  • No Jedi, padawans, jets or rockets.

Rules


Players should respect both the letter and the spirit of the rules.
In order to maintain a serious and quasi-professional environment, players must be respectful and polite towards their opponents and anyone else on the forum sub-board and the tournament servers.
If a player shows a poor attitude and displays rudeness or immaturity, he or she will be punished by the tournament administration. The range of punishments reaches from a warning to a ban from of the tournament, depending on the weight of the crime.
Any team that uses, incites or benefits from disruption to the matches, practice sessions or organisation of other teams will face disciplinary action at the admins discretion, up to and including disqualification from the tournament.

Registration

•   Do not use any names that might be considered offensive.
•   You need at least 5 players in a roster in order to enter.
•   You can only have a maximum of 10 players in a team (including Team Captain and Assistant Team Captain), but you can only have 5 players in-game during any live round in a match.
•   Team Captains and Assistant Team Captain do NOT have to be in the active roster that is playing in-game in a live round.
•   You can pick either EU OR NA for your preferred server region. If the two teams playing have different preferred server regions, then the team who did NOT pick the map that is CURRENTLY being played gets their preferred server region. If the match goes to a 3rd map, then the team who did NOT get to pick/ban first at the beginning of the match gets their preferred server region.
•   If you do not want to pick a preferred server region, simply put “None”.

Team Regulations & Roster Rules

•   Once the draw for the tournament position has taken place, you will not be able to alter your roster whatsoever, you do not have to use all the players in order to participate, but you will not be able to switch out any members. Players may not e removed from your roster.
•   If you do not start the tournament with the full 10 players on your roster, you may ADD players to your roster as long as they are/were not already in another team. This is the only change to a roster that can be made once the initial draw for the tournament has been completed.
•   It is strictly prohibited for a player to play for more than one team during this tournament. If a player is found to have played for more than one team at any point he or she will be banned for the rest of the tournament.
•   In that instance, the second team that player played for (as determined by the admins) will forfeit the current game or the next game they are due to play, admins will make all necessary changes to restructure the tournament, replacing the team with another team if they took an undeserved spot.
•   Each team member may be listed by one name only in the team roster. During matches, players should play with that name, including a team tag.
•   Any game ID listed to a player in a team roster must be unique to that player. Players using a game ID that has been used by any other player at any other point are not eligible to play.
•   Players must use the ID(s) associated with them on the rosters.

Tournament Format

•   The tournament is a double-elimination set-up, meaning that a team will only be eliminated if they are defeated twice.
•   Once a team has been defeated once, they will be relegated to the Losers’ Bracket, all teams start and continue in the Winners’ Bracket until they lose a game and are relegated.
•   Once only one team remains in each of the two brackets, those two teams will progress to the Grand Final which will be the final match of the tournament.
•   Once teams are notified who their next match will be against, they must make as much effort as possible to complete that match within the next 7 days. The match must, at the very least, have a set time and date by that point
•   Please arrive 10 minutes before the match is due to start so that we start on time.


Match Format

•   Each match will be made up of 3 maps each map will consist of 3 rounds per side, making a total of 18 rounds in a match. This essentially makes each match a first to 10 rounds. (Even if we do not reach the final third map)
•   Maps are selected from the 7-map map pool with the ban-pick-ban-pick veto system – Each team bans a map, then each picks a map, then each bans a map, leaving the deciding 3rd map and the final remaining map. Each selection alternates between the two teams, the decision of which team picks first for all choices is decided by an online random selector. This map selection process will happen once all 10 players have arrived in-game and the choice of the ban/pick will be done in the public game chat so that all present can see the choices made, when asked by the tournament admin. (A-ban, B-ban; A-pick, B-pick; A-ban, B-ban; last map is the last map left of the 7)
•   The starting sides for each team is decided randomly at the beginning of each map. (After the veto process)
•   There will be 3 rounds on the first side and then there will be a sideswap, after which there will be 3 more rounds, after which the match moves on to the next map.
•   You need to win 10 rounds to win the match.
•   If, after all 18 rounds, the score is 9-9, it will enter sudden death. One round per side until one team has won 2 rounds more than the other on that map, at which point, that team wins the match.
•   In the unlikely event of a round being drawn, the round will be replayed.
•   Factions are predetermined before the match begins.


In-Game Rules

      1.  General Rules

•   There must be 5 players per team in-game, only those 10 players and the tournament admin(s) or any previously agreed upon spectators.
      (streaming/recording) can be in the server during live rounds. These spectators much each individually be accepted and agreed on by BOTH  team captains on a match-by-match basis.
•   Either team can substitute up to 5 players out of their in-game roster for another person in the rest of their full roster between maps, but not between rounds. (If a player disconnects, they CAN be replaced by another player, but the player that was replaced cannot play for the rest of the match. If this situation happens in the final map of a match, the player that disconnects cannot take part in the first map of the NEXT match that their team plays)
•   Substitutions can also happen directly before sudden death after the end of the 18th round.
•   Capping will be allowed.
•   Team damage set to 60%.
•   If someone is kicked from the server due to a teamkill, the round will not be reset, though this should NOT be a problem because the server limit on TK’s will be lifted entirely.
•   Round time limit set to 5 minutes.
•   The spectator cam will be locked, so no free UAV.
•   In order to improve communication between the tournament admin(s) and the teams/team leaders, team leaders (and PREFERABLY the rest of the team too) must be present on the same TS server. This will help resolve issues that may occur.

2.   Class Restrictions

•   No Jedi, Padawan, Rocket/Grenade Launcher, or jet.
•   No ARCs or Magna Guards.
•   1 specialist (excluding Padawan), 1 shield. (Please look below for what is considered as a specialist)
•   Other than those restrictions you can take whatever is available in the load-outs for the regular trooper classes in each faction.
•   If anything is picked up and then carried into the next round of the match, then it must be announced and a reset called. This is so everyone starts with the same equal load-out limits in every single round.
•   If any of these class/load-out restrictions are broken and the team responsible has allowed a live round to continue for longer than 20 seconds, they will forfeit the round. If a team announces that they are having a problem with specific player on their roster due to these restrictions, then that player will be banned from the rest of the tournament, but CANNOT be replaced.

3.   Resets

•   Any team can ask for a reset within the first 20 seconds of any round, if for a valid reason.
•   If a player disconnects after this 20-second period in a live round, the round must play until it is over and then a reset can be called which will act as time-out until the player has returned. The minimum amount of time the tournament admin has to wait is 2 minutes.
•   A reset can also be called if people need to change class and didn’t get a chance to do so in the previous round.
•   Resets must be called by a team’s leader or assistant leader if they are present in-game, this is to avoid confusion with conflicting messages.

4.   Cheating/Glitches

•   It is strictly prohibited to gain an advantage by modifying texture files or using game modifications such as aimbots or autoblock. Every player that is found to have modified texture files or using game modifications in order to gain an advantage will be banned from the tournament and all his or her team will forfeit all relevant rounds.
•   There must be no “glitching” during any live rounds, anyone caught doing so will suffer a warning and then may be punished by the admin by being slayed, forfeiting the round, and forfeiting the match, progressively. Activities that are considered “glitching” are:
 -   Wall-glitching; Using first-person and clipping your player model through a wall in order to see through what would otherwise be obstructing your view.
-   Shield-glitching; using a shield and pistol simultaneously.
-   Head-Glitching; abusing the fact that one can shoot through waist-high cover when un-crouching before their head becomes visible.



Specialists:


Republic: Heavy Clone Trooper, Clone Sharpshooter, Wookie Warrior
 Seperatists: B1 Battle Droid, BX Commando Droid, HK-47 Droid, Geonosian (Without wings)
Galactic Empire: Heavy Stormtrooper, Scout Trooper
Rebel Alliance: Heavy Rebel Trooper, Rebel Sharpshooter
Old Republic: Heavy Republic Trooper, Republic Sniper
Sith Empire: Heavy Sith Trooper, Sith Sniper



Map Pool (7 Maps)

  • Tatooine - Cantina
  • Muunilinst - Downtown
  • Death Star
  • Christophsis - Bridge
  • Alderaan - High Mountains
  • Rhen Var - Research Station
  • Coruscant – Jedi Temple

Sign Up

Please use the following sign up form:
Code: [Select]
[b]Team Name:[/b] -
[b]Team Captain[/b] -
[b]Deputy Team Captain:[/b] -
[b]Remaining Team Members:[/b] -
[b]Preferred Server Region:[/b] -


  • Do not use any names that might be considered offensive.
  • Any names of players in the team MUST be the EXACT names that will be used in ALL matches in the tournament.
  • You need at least 5 players in a team in order to enter.
  • You can only have a maximum of 10 players in a team (including Team Captain and Assistant Team Captain), but you can only have 5 players in-game during any live round in a match.
  • The Team Captain or Assistant Team Captain MUST be present when your team play a match, as they will be the team’s representative and main line of communication between the team and the tournament admin. (They are the people who pick/ban maps at the very beginning of the match)
  • Team Captains and Assistant Team Captain do NOT have to be in the active roster that is playing in-game in a live round.
  • You can pick either EU OR NA for your preferred server region. If the two teams playing have different preferred server regions, then the team who did NOT pick the map that is CURRENTLY being played gets their preferred server region. If the match goes to a 3rd map, then the team who did NOT get to pick/ban first at the beginning of the match gets their preferred server region.
    If you do not want to pick a preferred server region, simply put “None”.
  • You can only be in one team

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