Author Topic: 0.36 Public Release  (Read 1082 times)

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Offline BNS Marko

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0.36 Public Release
« on: September 02, 2015, 07:03:32 pm »
Hello everyone, same story as with 0.35.
Small, public community patch to allow us bigger events, a small breeze of new stuff and revive the public play.  Also I should mention all explosives will be removed for now, until we find their crash solution.

Planned release date: Saturday, 5th September.

Quote
(Sebastian) Ranged weapon sounds are now triggered client side only, got rid of the related network traffic.
(Sebastian) Special light saber sounds and all additional agent animations are now triggered once by the server and are automatically synced to all clients by the engine, halved down the related network traffic.
(Sebastian) Implemented hit particle effects(ground, objects, water surface) for light bolts.
(Sebastian) Fixed wrong clothing colors and got rid of the related network traffic.
(Sebastian) Optimized the grenade and scene prop spawning related code.
(Sebastian) The crouch related network traffic has been halved.
(Sebastian) Optimized the force travel and reduced its network traffic.
(Sebastian) Removed and merged a couple of unnecessary multiplayer events and scripts for overall better performance.
(Sebastian) Several minor bug fixes.
(Teun) New map - Hoth Outpost
(Teun)New map - Kashyyk Base
(Sherlock) Added 183 new rock and mountain props(Retextured)
(Sherlock) Reworked bunker collision props, for better firing
(Sherlock) Added new fortification props
(Gothic Knight)DC-15s Carbine
(Gothic Knight)New shotgun.
(Grozni)Fixed the round timer
(Alpha)New map - Rhen Var Station
(Sherlock)Added night(evening) map version of Muunilinst - Road to Harnaidan
(Sherlock)Fixed props missing collision
(Sherlock)Increased flight speed for all bullets
(Sherlock)Retextured some props, made a Ryloth surrounding
(Sherlock)Terrain borders fix
(Sherlock)Reorganized all of the mod's resources for optimization and faster loading times. Implemented DC-15s Carbine
(Sherlock)Removed all admin tools
(Sherlock)Implemented new class marks(Infantry/Archers/Cavalry) to suit the class limits.
(Sherlock)Implemented the Adimi Tools by Gotha, features:
Spoiler for Hiden:
  • Slay all players/Slay a player
  • Slay all bots
  • Slay all horses
  • Set HP for everyone/Set HP for a player. - Choose a value between 0 and 101.(Set HP is used instead of the "Heal" function)
  • Make everyone (im)mortal/Make a player (im)mortal
  • Swap everyone to team 1 or team 2/Swap a player to team 1 or team 2
  • Swap teams
  • Fix everyones shield/Fix a players shield
  • Refill ammunition of everyone/Refill ammunition of a player
  • Print GameIDs
  • Join and Leave messages if anyone joins or leaves the server. 
  • Drowning 
  • Mapping Features
  • Sound and animation synchronisation is included
  • Poll Override -Admins can accept or reject the poll. If a poll is initialized a new menu will appear on the right side. If you have voted already you can open the menu manually by pressing (F7)
  • Teleport (teleport to a player... and more)
  • Improved Item Spawn System. The categorys were edited abit and have a new order now. Ecept of that you can now also select all players and you'll get a message if you've selected an invalid player.
  • Un/Mute everyone/a player
  • Admin Chat by pressing U
  • Interner Admin Chat by pressing I
  • Set Gold -You can set everyones gold or the gold of a player to an amount between -1 and 100001.
  • Five automatic server announcements
  • Automatic server announcement 
  • Every message, which was sent by the server is logged.
  • 5 seconds after map change you'll receive these informations: servername, mapname, admins who are online and the current gamemode.
  • Heal after duel for player and horse(if exist), Fixing the shield anf refilling the ammunition.
  • Crashserver -Starts a countdown at 60 seconds. If the counter reachs -1 the server crashs. An admin can stop the countdown all time of course. !Crash doesn't mean restart!
  • Kicking 
  • Horses 
  • Duel armors   
  • Trooplimiter in % (You can choose between % of the serverslots or current player amount)
  • Admin Levels (Low, Mid and High)
  • By pressing the keys O, P and Alt Gr(Alt right) you can teleport free around the map.
  • Anti straying horses 
  • 100x Custom Maps
  • A weather system -Could lag or could look worse. Use it if you want.
  • Master of the Field flag spawns 2min before end(WNL)
  • Force spawning without weapons&shields
  • Spawn Master of the Field flag immediately by pressing a button
  • Admin Speed Modifier
  • Chooseable reasons for: Kick, Ban, Mute and Slay
  • Reset Map
  • Auto team-switch after a round
  • Immortal Loop
  • Mute Loop
  • Note for a player -You started to open  the gate.. or You started to close the gate..
(Sherlock) Gun stats rebalance(Old-->New):
Spoiler for Hiden:
DE-10 Blaster pistol:    Frequency(500-->600)

Westar 34 Dual:    Accuracy(300-->550)
                             Frequency(400-->650)
         
Westar 34 Single:        Frequency(400-->550)
         Accuracy(300-->350)

KYD-21 Pistol:      Frequency(400-->500)
         Accuracy(450-->400)
E-5 Blaster:
         Accuracy(250-->220)
E-5 Blaster(Aim)
         Accuracy(250-->190)
DC-15 Blaster
         Frequency(700-->650)
         
DC-15 Blaster(Aim)
         Frequency(1200-->1150)
DC-15s Blaster
         Frequency(550)
         Accuracy(280
         
DC-15s Blaster(Aim)
         Frequency(900)
         Accuracy(250)

SE-34
         Accuracy(250-->220)
Z-7 Rotary
         Frequency(90-->220)
         Accuracy(500-->300)
(Sherlock)Other minor changes, as suggested:
- Acolytes instead of Sith now
- Some spelling corrections
« Last Edit: January 20, 2016, 02:55:58 pm by BNS Marko »

Offline Sellsword

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Re: 0.36 Public Release
« Reply #1 on: September 02, 2015, 08:34:33 pm »
I think you have a problem with the terminology.  :)

Offline BNS Marko

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Re: 0.36 Public Release
« Reply #2 on: September 02, 2015, 09:13:54 pm »
Which part?

Offline Sellsword

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Re: 0.36 Public Release
« Reply #3 on: September 02, 2015, 09:28:41 pm »
Public and private is little bit different things.  :)

Offline BNS Marko

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Re: 0.36 Public Release
« Reply #4 on: September 02, 2015, 09:32:40 pm »
This will be a public release. 0.35 was supposed to be too, but some tests discovered a few bugs that we ironed out now.

Offline KickingJoub

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Re: 0.36 Public Release
« Reply #5 on: September 02, 2015, 10:58:23 pm »
I think Sellsword there managed to miss the release date at the top of the thread.
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Offline Sellsword

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Re: 0.36 Public Release
« Reply #6 on: September 02, 2015, 11:07:17 pm »
I was confused by this:

Small, public community patch

And mention of 0.35.

Offline 18th_Harper

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Re: 0.36 Public Release
« Reply #7 on: September 02, 2015, 11:23:23 pm »
Great work :) looking forward to see this used in Events :D
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