Author Topic: 0.35 Release(Public)  (Read 1288 times)

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Offline BNS Marko

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0.35 Release(Public)
« on: August 19, 2015, 02:48:58 pm »
Having just now finished with the admin tools...everything I want is fully operational.
For the next 2 days I will work solely on some 3D Model optimization, adding new scenes(if any) and generally eye-candy.

Everything regarding the codes has been fixed and optimized.
Expected release date: 21st August, Friday afternoon.
This version does not include any new weapons/classes except the carbine, we are saving that for 0.5. Consider this a community support patch.

Changelog as of 19th August 2015:
Quote
(Sebastian) Ranged weapon sounds are now triggered client side only, got rid of the related network traffic.
(Sebastian) Special light saber sounds and all additional agent animations are now triggered once by the server and are automatically synced to all clients by the engine, halved down the related network traffic.
(Sebastian) Implemented hit particle effects(ground, objects, water surface) for light bolts.
(Sebastian) Fixed wrong clothing colors and got rid of the related network traffic.
(Sebastian) Optimized the grenade and scene prop spawning related code.
(Sebastian) The crouch related network traffic has been halved.
(Sebastian) Optimized the force travel and reduced its network traffic.
(Sebastian) Removed and merged a couple of unnecessary multiplayer events and scripts for overall better performance.
(Sebastian) Several minor bug fixes.
(Teun) New map - Hoth Outpost
(Teun)New map - Kashyyk Base
(Sherlock) Added 183 new rock and mountain props(Retextured)
(Sherlock) Reworked bunker collision props, for better firing
(Sherlock) Added new fortification props
(Gothic Knight)DC-15s Carbine
(Sherlock)Increased flight speed for all bullets
(Sherlock)Retextured some props, made a Ryloth surrounding
(Sherlock)Terrain borders fix
(Sherlock)Reorganized all of the mod's resources for optimization and faster loading times. Implemented DC-15s Carbine
(Sherlock)Removed all admin tools
(Sherlock)Implemented new class marks(Infantry/Archers/Cavalry) to suit the class limits.
(Sherlock)Implemented the Adimi Tools by Gotha, features:
Spoiler for Hiden:
  • Slay all players/Slay a player
  • Slay all bots
  • Slay all horses
  • Set HP for everyone/Set HP for a player. - Choose a value between 0 and 101.(Set HP is used instead of the "Heal" function)
  • Make everyone (im)mortal/Make a player (im)mortal
  • Swap everyone to team 1 or team 2/Swap a player to team 1 or team 2
  • Swap teams
  • Fix everyones shield/Fix a players shield
  • Refill ammunition of everyone/Refill ammunition of a player
  • Print GameIDs
  • Join and Leave messages if anyone joins or leaves the server. 
  • Drowning 
  • Mapping Features
  • Sound and animation synchronisation is included
  • Poll Override -Admins can accept or reject the poll. If a poll is initialized a new menu will appear on the right side. If you have voted already you can open the menu manually by pressing (F7)
  • Teleport (teleport to a player... and more)
  • Improved Item Spawn System. The categorys were edited abit and have a new order now. Ecept of that you can now also select all players and you'll get a message if you've selected an invalid player.
  • Un/Mute everyone/a player
  • Admin Chat by pressing U
  • Interner Admin Chat by pressing I
  • Set Gold -You can set everyones gold or the gold of a player to an amount between -1 and 100001.
  • Five automatic server announcements
  • Automatic server announcement 
  • Every message, which was sent by the server is logged.
  • 5 seconds after map change you'll receive these informations: servername, mapname, admins who are online and the current gamemode.
  • Heal after duel for player and horse(if exist), Fixing the shield anf refilling the ammunition.
  • Crashserver -Starts a countdown at 60 seconds. If the counter reachs -1 the server crashs. An admin can stop the countdown all time of course. !Crash doesn't mean restart!
  • Kicking 
  • Horses 
  • Duel armors   
  • Trooplimiter in % (You can choose between % of the serverslots or current player amount)
  • Admin Levels (Low, Mid and High)
  • By pressing the keys O, P and Alt Gr(Alt right) you can teleport free around the map.
  • Anti straying horses 
  • 100x Custom Maps
  • A weather system -Could lag or could look worse. Use it if you want.
  • Master of the Field flag spawns 2min before end(WNL)
  • Force spawning without weapons&shields
  • Spawn Master of the Field flag immediately by pressing a button
  • Admin Speed Modifier
  • Chooseable reasons for: Kick, Ban, Mute and Slay
  • Reset Map
  • Auto team-switch after a round
  • Immortal Loop
  • Mute Loop
  • Note for a player -You started to open  the gate.. or You started to close the gate..
(Sherlock) Gun stats rebalance(Old-->New):
Spoiler for Hiden:
DE-10 Blaster pistol:    Frequency(500-->600)

Westar 34 Dual:    Accuracy(300-->400)
         
Westar 34 Single:        Frequency(400-->500)
         Accuracy(300-->350)

KYD-21 Pistol:      Frequency(400-->500)
         Accuracy(450-->400)
E-5 Blaster:
         Accuracy(250-->220)
E-5 Blaster(Aim)
         Accuracy(250-->190)
DC-15 Blaster
         Frequency(700-->650)
         
DC-15 Blaster(Aim)
         Frequency(1200-->1150)
SE-34
         Accuracy(250-->220)
Z-7 Rotary
         Frequency(90-->220)
         Accuracy(500-->300)
(Sherlock)Other minor changes, as suggested:
- Acolytes instead of Sith now
- Some spelling corrections

To do before release:
Study the sheathing mechanics
Even further optimize the mod's 3D assets.


Also, there will be an event scheduled in Thursday, 20th August 2015. for a last testing of 0.35

Offline BNS Sleekphantom

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Re: 0.35 Release(Public)
« Reply #1 on: August 19, 2015, 03:10:07 pm »
At long last proper big events.. :)
Tg a bg .


Offline Paskiboy

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Re: 0.35 Release(Public)
« Reply #2 on: August 19, 2015, 03:31:51 pm »
Basically a revival for the public since there aren't any servers up for 0.33?

Offline BNS Marko

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Re: 0.35 Release(Public)
« Reply #3 on: August 19, 2015, 03:45:44 pm »
0.33 and 0.34 were never released to the public, we did close alphas on them.

There are plenty of servers(and players at afternoon/evening) for 0.32.

Offline Monotone

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Re: 0.35 Release(Public)
« Reply #4 on: August 19, 2015, 04:27:00 pm »
(Sebastian) Fixed wrong clothing colors and got rid of the related network traffic.

Does this mean the infamous colour bug will be fixed?

Offline BNS Marko

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Re: 0.35 Release(Public)
« Reply #5 on: August 19, 2015, 04:28:53 pm »
It's been tested already and is fully fixed.

Offline Paskiboy

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Re: 0.35 Release(Public)
« Reply #6 on: August 19, 2015, 05:10:15 pm »
0.33 and 0.34 were never released to the public, we did close alphas on them.

There are plenty of servers(and players at afternoon/evening) for 0.32.

Soz, meant 0.32. I could swear the last time I checked I could only find a 0.33/34 one. Will check it out again  ::)

Offline Euronymous

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Re: 0.35 Release(Public)
« Reply #7 on: August 20, 2015, 08:54:32 pm »
Things I noticed so far, high shooting speed plus stunlock = rip jedi/acolytes

EDIT:

Yes, I am salty  >:(
"Vi kjrer alle sammen n, Copacabana, Brasiliana, ol ol
Vi drikker alle sammen n, Pia Colada, brutalt med vodka, ol ol"

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The force shall free me.

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Offline BNS Marko

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Re: 0.35 Release(Public)
« Reply #8 on: September 02, 2015, 07:01:06 pm »
Locking this as 0.35 obviously discovered some issues, 99% of which we've fixed by now.
0.36 will be the public release.