Author Topic: Suggestions  (Read 20227 times)

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Offline Gus

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Re: Suggestions
« Reply #315 on: June 21, 2017, 05:30:17 pm »
I think the Bear Force II public is spoiled with the amount of maps, and as you say, there's always more being made.

I'd like to ask this to you or anyone else playing regularly: Which maps do you like and which do you not like?


For reference, here's the current rotation on NSW:

Spoiler for Hiden:
set_map dantooine_fields #Dantooine - Fields
add_map manaan_spaceport #Manaan Spaceport
add_map tatooine_outskirts #Tatooine - Outskirts
add_map muunilinst_downtown #Muunilinst - Downtown
add_map mp_custom_map_49 #Geonosis - Skirmish
add_map mp_custom_map_39 #Rhen Var - Research Station
add_map geonosis_arena #Geonosis - Arena
add_map mp_custom_map_58 #Mygeeto - Bridge
add_map mp_custom_map_17 #Tatooine - Cantina
add_map muuninlinst_great_bridge #Muuninlinst - Great Bridge
add_map mp_custom_map_27 #Ryloth - Battlefield(Village)
add_map kashyyyk_forest #Kashyyyk - Forest
add_map tatooine_outpost #Tatooine - Outpost
add_map mp_custom_map_1 #Muunilinst - Road to Harnaidan(Night)
add_map mp_custom_map_44 #Naboo - Gungan Lake
add_map mp_custom_map_74 #Tatooine - Rancor_Pit
add_map kashyyyk_incursion #Kashyyyk - Incursion
add_map mp_custom_map_11 #Acclamator - Boarding
add_map mp_custom_map_20 #Mygeeto - Factory
add_map mp_custom_map_49 #Geonosis - Skirmish
add_map muuninlinst_streets_of_harnaidan #Muunilinst - Streets of Harnaidan
add_map mp_custom_map_57 #Dantooine - Crystal Cave
add_map tatooine_outskirts #Tatooine - Outskirts
add_map mp_custom_map_62 #Kamino - Battle Room
add_map geonosis_battlefield #Geonosis - Battlefield
add_map mp_custom_map_17 #Tatooine - Cantina
add_map kashyyyk_forest #Kashyyyk - Forest
add_map muunilinst_downtown #Muunilinst - Downtown
#add_map mp_custom_map_47 #Coruscant - Jedi Temple
add_map mp_custom_map_40 #Felucia - Outpost
add_map geonosis_arena #Geonosis - Arena
add_map muunilinst_harnaidan #Muunilinst - Road to Harnaidan
add_map tatooine_outpost #Tatooine - Outpost
add_map muunilinst_downtown #Muunilinst - Downtown
#add_map mp_custom_map_65 #Death Star
add_map mp_custom_map_26 #Corellia - Hills

Offline Ianitori

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Re: Suggestions
« Reply #316 on: June 22, 2017, 06:45:36 pm »
I know there are alot of maps , but the fact is alot of them arent played much and the ones that are get pretty repetetive.


add_map mp_custom_map_49 #Geonosis - Skirmish
add_map mp_custom_map_44 #Naboo - Gungan Lake
add_map mp_custom_map_74 #Tatooine - Rancor_Pit
add_map mp_custom_map_57 #Dantooine - Crystal Cave
add_map mp_custom_map_62 #Kamino - Battle Room

In my opinion you should remove all of the maps listed above , simply because they arent very good or played that much

add_map muuninlinst_streets_of_harnaidan #Muunilinst - Streets of Harnaidan
Also i dont even know what this map is lol



« Last Edit: June 23, 2017, 05:11:26 pm by Ianitori »

Offline Vraelo-Ren

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Re: Suggestions
« Reply #317 on: June 23, 2017, 04:03:44 am »
Rancor Pit is great though.
By the gods, they should use you as filling for a star fort. :lol:
As a side-note, you've been promoted to the mortar used in a star fort's battlements.

Offline BNS Mαrk

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Re: Suggestions
« Reply #318 on: June 23, 2017, 11:54:13 am »
add_map mp_custom_map_1 #Muunilinst - Road to Harnaidan(Night)
add_map mp_custom_map_44 #Naboo - Gungan Lake
add_map kashyyyk_incursion #Kashyyyk - Incursion
add_map muunilinst_harnaidan #Muunilinst - Road to Harnaidan
add_map mp_custom_map_26 #Corellia - Hills

The maps listed above are in my opinion either too big for public play or just outright bad. I also think that the maps listed below should come up more on the server.

add_map mp_custom_map_39 #Rhen Var - Research Station
add_map mp_custom_map_17 #Tatooine - Cantina
#add_map mp_custom_map_65 #Death Star

Offline BNS Marko

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Re: Suggestions
« Reply #319 on: June 23, 2017, 01:26:05 pm »
Incursion is pretty damn good..

Offline Ianitori

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Re: Suggestions
« Reply #320 on: June 23, 2017, 05:11:05 pm »
My mistake , Rancor pit isnt supposed to be in there

Offline Inahara

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Re: Suggestions
« Reply #321 on: July 06, 2017, 10:09:23 pm »
Crystal Cave really needs some work
Fish fingers and custard

Offline Vengeful

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Re: Suggestions
« Reply #322 on: July 07, 2017, 10:18:05 am »
Suggestion for Conquest only, when somebody with a specialist dies his team loses 2 points, a jet loses 3 points and a jedi 5.

That way restrictions on classes could be lifted in Conquest and everybody could have fun (just be careful when playing strong classes)

Offline Ianitori

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Re: Suggestions
« Reply #323 on: July 08, 2017, 01:35:07 pm »
If you were able to implement that it would be a cool feature , so people cant spam strong classes and have no weaknesses. it would also encourage people to play tatically , which would be nice

Offline Ianitori

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Re: Suggestions
« Reply #324 on: July 10, 2017, 04:42:05 pm »
Weight Variations

Just a thought that occured to me , if clone/droid armour had weight variations it could encourage the use of scout troopers for actually scouting , for instance. On a larger map like Mustafar. It would be smart to send up troopers who's armour weighs less to scout/secure the area while the heavy troopers and arcs arent as fast.

To implement this i think you could add a new type of armour or edit current classes like scout troopers and commando droids . If you decrease the weight of their armour and decrease how much defence it gives it would let them be faster but weaker at the same time. I don't know how useful this function would be on smaller maps and on public play but imo it would boost realism for events and would be a cool feature to have.

Offline Ianitori

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Re: Suggestions
« Reply #325 on: July 22, 2017, 01:59:05 pm »
Oh boy a new , possibly retarded suggestion from ian! but wait , this actually might be good.

Ive been playing native recently on a server called "Camelot_DM" and ive noticed that they actually have a command system e.g /h to find out what commands there are , and i think it would be pretty good to have command systems in bearforce for new players who dont know how to crouch , force jump , aim etc .

Offline Akreal

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Re: Suggestions
« Reply #326 on: July 24, 2017, 10:24:11 pm »
I would really like to customize my crosshair. Like maybe changing colour or chaging the type of crosshair to dot. Is it possible to implement this?

Offline Baskakov_Dima

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Re: Suggestions
« Reply #327 on: October 06, 2017, 09:34:26 pm »
I have just missed an official event because:

  • Time of the event was listed as 8 GMT, but is actually 8 BST, so 7 GMT at the moment
  • No single announcement in official Discord

What do I suggest:

  • List time as 20:00 BST, or at least 8:00 p.m. BST, so the time zone is shown rightly
  • Add a link to Google search of "20:00 GMT", which automatically shows the time converted in the time zone of your IP address.

Like "Time: 20:00 BST. Use this link to see the time converted in your time zone".

I am very frustrated by missing this event.