Author Topic: 0.42 Release Announcement!  (Read 1948 times)

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Offline Painmace

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Re: 0.42 Release Announcement!
« Reply #15 on: June 20, 2016, 07:24:33 am »
I find it rather difficult to use a melee weapon in an event where no one uses melee weapons.... hmmm
How can you base someones melee skill on Bear Force 2 anyways..... its not really made to be a melee fighting mod hence all the blasters, GG
« Last Edit: June 20, 2016, 07:26:49 am by Painmace »

Offline Sellsword

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Re: 0.42 Release Announcement!
« Reply #16 on: June 20, 2016, 11:15:05 am »
I dont care about events, I'm talking about the regular game. Believe me, the blaster is useless against six jedi.

when u are bad at melee so u have to rely on point and click shooting

I prefer the native, for the melee.

Offline BNS Sleekphantom

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Re: 0.42 Release Announcement!
« Reply #17 on: June 20, 2016, 12:20:28 pm »
I dont care about events, I'm talking about the regular game. Believe me, the blaster is useless against six jedi.


No ****. Blasters are obviously not supposed to ****ing destroy six Jedi/Sith molesting you..
Tóg a bóg é.


Offline Sellsword

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Re: 0.42 Release Announcement!
« Reply #18 on: June 20, 2016, 12:33:51 pm »
I realized what was happening. Somehow, all the shots are below crosshair. Moreover, significantly. And each weapon in different ways.


PS There are no a Sith. :)
« Last Edit: June 20, 2016, 12:35:41 pm by Sellsword »

Offline BNS Sleekphantom

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Re: 0.42 Release Announcement!
« Reply #19 on: June 20, 2016, 01:05:13 pm »

PS There are no a Sith. :)

Right, if there are no Sith, explain to me what those red lightsaber wielding hooded figures are on the Separatist side.
Tóg a bóg é.


Offline Sellsword

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Re: 0.42 Release Announcement!
« Reply #20 on: June 20, 2016, 01:22:13 pm »
Dark Acolytes.
Rule of Two.

Offline Vengeful

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Re: 0.42 Release Announcement!
« Reply #21 on: June 20, 2016, 01:27:02 pm »
I realized what was happening. Somehow, all the shots are below crosshair. Moreover, significantly. And each weapon in different ways.

Ever tried aiming in first person how it is supposed to work? In third Person the crosshair is higher than your actual aim is.

PS There are no a Sith. :)

Unnecessary nitpicking

Offline Sellsword

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Re: 0.42 Release Announcement!
« Reply #22 on: June 20, 2016, 01:32:32 pm »
But earlier it was not a problem. 1st person is uncomfortable for active combat.

Lore.

Offline BNS Sleekphantom

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Re: 0.42 Release Announcement!
« Reply #23 on: June 20, 2016, 01:41:55 pm »
But earlier it was not a problem. 1st person is uncomfortable for active combat.

Lore.

Why do you only use one word sentences which make no damn sense?

Tóg a bóg é.


Offline Vengeful

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Re: 0.42 Release Announcement!
« Reply #24 on: June 20, 2016, 02:36:34 pm »
But earlier it was not a problem. 1st person is uncomfortable for active combat.

Lore.

The 1st Person / 3rd Person aiming has been the same since I joined the mod months ago.

Also 1st person obviously is better for shooting, you don't hipfire for accuracy in reallife either.

Offline Sellsword

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Re: 0.42 Release Announcement!
« Reply #25 on: June 20, 2016, 02:43:11 pm »
It's a lie. In the previous version the bullet got in sight, regardless of the 1st or 3rd person.  Now even a optic sight with a third person is not working as it should. A bullet is always lower.
« Last Edit: June 20, 2016, 02:53:30 pm by Sellsword »

Offline BNS Marko

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Re: 0.42 Release Announcement!
« Reply #26 on: June 20, 2016, 02:43:52 pm »
Absolutely nothing was changed in that regard since 0.3.

Offline Sellsword

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Re: 0.42 Release Announcement!
« Reply #27 on: June 20, 2016, 02:45:12 pm »
Check it one more time.

PS I do not wear blinders in real life.
« Last Edit: June 20, 2016, 02:59:07 pm by Sellsword »

Offline BNS Sleekphantom

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Re: 0.42 Release Announcement!
« Reply #28 on: June 20, 2016, 04:08:26 pm »
You do realise that Marko here made all the changes, I don't think he needs to check again. If he says nothing has changed, then nothing has changed.
Tóg a bóg é.


Offline Painmace

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Re: 0.42 Release Announcement!
« Reply #29 on: June 20, 2016, 08:21:48 pm »
Aiming in 1st and 2nd mode is different in NW aswell (more correct aim in 1st) so its not like the mod is much different in that regard, but i do have to say that i have to aim with top of the lower line to be able to hit anything thats at a distance