Author Topic: 0. 4 Release Announcement!  (Read 1867 times)

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Offline BNS Marko

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0. 4 Release Announcement!
« on: January 20, 2016, 02:55:14 pm »

Greetings to all of our players and fans,

With great joy and excitement we are here to finally deliver the next update. After nearly five months of work on the 0.4 update, we're satisfied it's finally here. To break the wait, we've completed version 0.4 with a changelog more impressive than we ever dreamed of. After this, we'll continue building up towards 0.5 with much more continuous releases. Without any further explanations, let's move on to the main changelog(the full one will take a day or two to write):
  • Galactic Republic and CIS have been expanded with the following classes:
    • Republic Commando, Clone Heavy Trooper, Clone Sharpshooter, Clone Medic, Wookiee Warrior
    • B2 Super Battle Droid, BX Commando Droid, B1 Medic Droid
  • Dozens of new weapons, armours including:
    • Snipers, Rotary guns, more pistols, more unique rifles
    • New lightsaber colours
    • More variety in armours, helmets(Galactic Marines, Clone Cold, extra ARC armours, multiple B2 Battle droid armours)
    • Shields
    • Armour camouflages(Forest, Desert)
  • Completely redesigned gameplay:
    • Removal of stun on hit, stunlock
    • Faster, rapid firing blaster weapons
    • Complete rebalance
    • Faster, more dynamic combat
    • Force users gain increased defensive capabilities
  • New gameplay features: Medics & Healing, Score System(Points for kills, assists, heals)
  • 8 new playable races(7 for force users only)
  • 40 new Multiplayer maps(scenes) on lots of new planets and environment
    • Largely Battle and the newly supported mode - Siege
  • Redesigned User Interface, Menus & Font
  • Custom composed music and soundtracks, new sounds
  • Hundreds of new props, optimizations, tweaks...

Full changelog will be on our forums upon the release itself, it's going to take a while to write that(That's a good thing).

With the module all done, only a few days remain for us to apply some finishing polish, optimization and balancing. The release date we're targeting is:

Saturday, 23rd January 2016, sometime around 4 pm GMT.

I hope you enjoyed reading, you can feast your eyes on a few promotional screenshots and of course, check out the alpha showcase videos in the past blogs. Don't forget to let your friends and fellow players know about the release! We look forward to meeting you on the battlefield! You can find more info on our ModDB: http://www.moddb.com/mods/star-wars-bear-force-ii

- Bad Name Studios & Bear Force II Development Team

Some environment screenshots:
Spoiler for Hiden:
Spoiler for Hiden:
Spoiler for Hiden:

Offline Aijnin

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Re: 0. 4 Release Announcement!
« Reply #1 on: January 23, 2016, 07:56:07 pm »
Downloading now, can't wait.

Offline Sellsword

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Re: 0. 4 Release Announcement!
« Reply #2 on: January 24, 2016, 02:02:08 pm »
Not bad, even quite good. But why you kicked my favorite weapon?

Offline BNS Marko

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Re: 0. 4 Release Announcement!
« Reply #3 on: January 24, 2016, 02:10:50 pm »
Which one is that?

Offline Sellsword

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Re: 0. 4 Release Announcement!
« Reply #4 on: January 24, 2016, 03:56:46 pm »
Combined sword. With a blaster in the left hand.

Offline BNS Marko

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Re: 0. 4 Release Announcement!
« Reply #5 on: January 24, 2016, 06:39:21 pm »
Ah yes, we had too. Because of the shields.

Offline Sellsword

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Re: 0. 4 Release Announcement!
« Reply #6 on: January 24, 2016, 06:54:51 pm »
Well, not every class has a shield.

Offline Aijnin

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Re: 0. 4 Release Announcement!
« Reply #7 on: January 25, 2016, 01:00:14 am »
Sword and Blaster vs. Blaster+Shield.

Would be interesting.

Offline Sellsword

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Re: 0. 4 Release Announcement!
« Reply #8 on: January 25, 2016, 01:35:47 pm »
I think the counter is too long. Jedi can hold against ten shooters for a minute. With miniguns. It is not canonical.  :)
#Invalid YouTube Link#

Offline BNS Marko

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Re: 0. 4 Release Announcement!
« Reply #9 on: January 26, 2016, 09:28:00 am »
Ah, we will try to reduce it a bit. Even though, it must be pretty high because of gameplay, otherwise they'd run out of force every time they popped their heads out ;)

Offline Vengeful

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Re: 0. 4 Release Announcement!
« Reply #10 on: January 26, 2016, 09:59:22 am »
Mayby reduce their Force for hitting? Seems radical at first, but while I agree that the jedi need to block for a long time especially in events, it is kind of obnoxious as soon as the Jedi gets near the unit

Offline Aijnin

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Re: 0. 4 Release Announcement!
« Reply #11 on: January 26, 2016, 10:58:16 pm »
Increasing the force cost would be ridiculous because jet pack users could hop into the Jedi's face and basically rekt them if they don't have counter.

Offline Sellsword

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Re: 0. 4 Release Announcement!
« Reply #12 on: January 27, 2016, 11:57:59 am »
Nonsense, Jedi easily hack to death this jumper. We no longer have the stun. Besides, we are not about money, but about the points of force. By the way, the flyers are mainly used today only by idiots-climbers. To delay the game and use a maps errors.  I asked a hundred times to add stairs to the arena. As a result, you drew an underground passage.

Offline Sellsword

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Re: 0. 4 Release Announcement!
« Reply #13 on: February 24, 2016, 08:19:56 pm »
Any news about the patch?

Offline BNS Marko

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Re: 0. 4 Release Announcement!
« Reply #14 on: February 24, 2016, 09:24:01 pm »
Ah yes, there will be this weekend. Promise!